I joined a few friends for a summer project where we created a hack-and-slash adventure puzzle fantasy game in Unity. My responsibility was purely content creation, so I sculpted basically all the models that you can see and made some foliage like the trees. Overall it was a super fun project to work on =)
Credits:
Richard Stenlund - Level artist, Design lead.
Evelina Olsen - Texture/material artist, concept artist, animator.
Jonas Hansson - Developer
Philip Lindh - Developer